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1995-05-15
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The GUS Daily Digest Saturday, 13 May 1995 Volume 22 : Number 011
Today's Topics:
Re: Sam & Max
Re: The GUS Daily Digest V22 #8
gus speech program
Re: The GUS Daily Digest V22 #10
Patches >256K playable?
Terminal Velocity..
re: DOPE, Flight and other demo questions
Theme Park
PCI Interrupts
re: DOPE, Flight and other demo questions
hello
Digpak and TV
USNF question
Which version GUS?
Standard Info:
- Meta-info about the GUS can be found at the end of the Digest.
- Before you ask a question, please READ THE FAQ.
----------------------------------------------------------------------
From: Paal Andreassen <paaland3@knoll.kih.no>
Date: Fri, 12 May 95 9:58:12 METDST
Subject: Re: Sam & Max
Just a little note on Sam & Max: The game comes in two variants, one
of them uses the dos4gw and runs in protected mode. If you have this
version it explains why you don't get any sfx only music when using
the "old reliable" megaem 2.x.
You might want to try out the new megaem 3.03b which is supposed to
work also under protected mode games.
- --
Paal Andreassen (mailto:paaland3@knoll.kih.no)
Buskerud College - Engineering Programme Department
Institute of Computer Science
http://knoll.kih.no:8001/stud/paaland3
------------------------------
From: Quentinus <Samuel.Marshall@durham.ac.uk>
Date: Fri, 12 May 1995 10:11:27 +0100 (BST)
Subject: Re: The GUS Daily Digest V22 #8
> Subject: Another Windows sound problem..
>
> Well, I can't seem to get any sound from my gus in Windows.. No matter
> what version of the drivers I install, the result is always a locking up
> of my system when I try to set the UltraWave driver up.. Literally, I
Try re-installing windows. We had the exact same problem - when you
clicked the driver name, it crashed - and reinstalling windows fixed it.
(where nothing else worked, including manually editing system.ini and
win.ini.) Maybe you have accidentally deleted a DLL? That's what we did (I
think; since it happened after we'd been erasing duplicate files).
Sam
[] http://www.dur.ac.uk/~d405ua <[ Web pagE ]> *NEW* Sysex Manager ! []
[] For Software Forge program information and downloads [] Including []
[] NETRIS 1.1 best Tetris game <[ For Win 3.1 ]> Sysex Manager 1.0S []
------------------------------
From: Paal Andreassen <paaland3@knoll.kih.no>
Date: Fri, 12 May 95 15:14:28 METDST
Subject: gus speech program
Is there someone out there that know of a program that lets
you use the gus for artafficial speech ? It doesn't have to
be any good, but I need the source (pref. C++), because I
want to make such a program myself.
All help would be nice, thanks:
- --
Paal Andreassen (mailto:paaland3@knoll.kih.no)
Buskerud College - Engineering Programme Department
Institute of Computer Science
http://knoll.kih.no:8001/stud/paaland3
------------------------------
From: John Patrick Lestrade <lestrade@Ra.MsState.Edu>
Date: Fri, 12 May 1995 09:15:39 -0500 (CDT)
Subject: Re: The GUS Daily Digest V22 #10
> From: emilr@ksnet.ksedb.no (Emil Rakoczy)
> Date: Thu, 11 May 1995 19:16:06 +0100
> Subject: I'm depressed.
>
> This can't go on. Everytime I get my hands on a brand new game and want to
> play it, the sound is either:
> Not there,
> or funny and wierd.
I feel your pain, Emil. :-) You think it is bad now (and you are right),
you should have been around in the `early' days!!!
It is frustrating.
- --
John Patrick Lestrade | Confit de canard,
cnesta::lestrade or SSL::lestrade | cabecou de la ferme en bas,
lestrade@ra.msstate.edu | et les chocolatines..:-)
------------------------------
From: jkerr@harley.fcmr.forestry.ca (Jeff Kerr)
Date: Fri, 12 May 95 11:43:24 ADT
Subject: Patches >256K playable?
Hi! I was wondering if there's any way to load and use GUS patches that
are >256K. My friend has an EPS classic and has lots of nice _large_
patches I'd like to convert if I can use them... I may even share...
Jeff
jkerr@harley.fcmr.forestry.ca
------------------------------
From: jari.komppa@pcb.compart.fi (Jari Komppa)
Date: Fri, 12 May 95 19:54:00 +0200
Subject: Terminal Velocity..
To loads of ppl who are quite angry about terminal velocity
not supporting GUS.. Have you noticed that the "Advanced
Software Digital Signal Processing" is actually a MOD playing
routine? The game has 6 channel standard MODs.. Quite nice
idea playing mods through digipak.. Slow and bad-souding
but hey, you don't need to make different playing code for
every card, although it would sound LOTS better if the mixing
would be done on GUS, not to talk about the speed of the game..
------------------------------
From: jari.komppa@pcb.compart.fi (Jari Komppa)
Date: Fri, 12 May 95 19:48:00 +0200
Subject: re: DOPE, Flight and other demo questions
> on both of these demos, but especially on Flight,
> the sound is a little tinny, as though dynamically clipped. Anyone
> else experienced this?
At least with DOPE, it seems Jmagic (the coder) uses way too
high volumes -> the GUS amplifier overloads. Also, when I
tried the tune with FT2 (global vol at about 50%) there is
one part that uses some bass instrument on two channels
at once and that disorts the sound also..
I don't know if this problem occurs with MAX, which Jmagic
has..
------------------------------
From: "Scott J. Geertgens" <geertges@colorado.edu>
Date: Fri, 12 May 1995 15:08:14 -0600 (MDT)
Subject: Theme Park
I dug through the digests and the glist, but could find no reference
to getting the GUS to run with Theme Park. If anyone can pass on a tip to
make it work it would be greatly appreciated. Sorry for dredging up such
old software ;)
Scott Geertgens
------------------------------
From: "Jurassic Mark" <markus@nbnet.nb.ca>
Date: Fri, 12 May 1995 18:30:28 -0300
Subject: PCI Interrupts
> Won't happen without legacy headers. PCI cards only use 1 interrupt
> per card and its defined by the slot its in. Since the GUS needs 2
My GUS is set on IRQ 7 for both GF1 and MIDI and everything
works just fine. Never had a problem so far. So you can have your
GUS to use only one IRQ.
Jurassic Mark (Marc Y. Paulin)
Mail: markus@nbnet.nb.ca - IRC: J-Mark
WARPing and GUSsing!!!
------------------------------
From: Cuthalion / Sliced Bread <enrico@max.tiac.net>
Date: Fri, 12 May 1995 18:46:39 -0400
Subject: re: DOPE, Flight and other demo questions
JA> At least with DOPE, it seems Jmagic (the coder) uses way too
JA> high volumes -> the GUS amplifier overloads. Also, when I
JA> tried the tune with FT2 (global vol at about 50%) there is
JA> one part that uses some bass instrument on two channels
JA> at once and that disorts the sound also..
JA> I don't know if this problem occurs with MAX, which Jmagic
JA> has..
Yeah, with both Cubic, Inertia, and the actual demo "Dope" this does
not happen. I think the difference is that these programs realize that many
channels can get loud and automatically lower the volumes accordingly to
prevent said clipping. Evidently, FT2 has no such compensation.
Let's see. I would guess that you'd want to drop the global volume
to considerably less. Maybe 25 or 30 percent?
------------------------------
From: csjohn@knuth.mtsu.edu (John Wallace)
Date: Fri, 12 May 1995 18:05:47 -0500 (CDT)
Subject: hello
I am new to the gus-general list, so I'd like to say hello.
I do not own a GUS, but I'm thinking about buying one.
I remember reading about clicks & pops resulting from GUS's
Soundblaster emulation, and I am a bit concerned about it.
However that was over a year ago, and I have not been following
GUS discussions since then. I did pick up the GUS FAQ v1.56
& update today & have not finished reading it.
I plan on using the GUS with DOS, OS/2 Warp, Linux, and maybe 386BSD.
It would be mostly used with DOS games.
I have an Asus SP3G motherboard and would like to know if that is
compatible with a GUS. Also, I have found both GUS and GUS Ultramax
listed in the Computer Shopper. Could someone tell me the difference
between the two? Thanks.
- --
(John Wallace || csjohn@knuth.mtsu.edu) && Team OS/2
------------------------------
From: Greg <BGUZ@MUSICB.MCGILL.CA>
Date: Fri, 12 May 1995 23:45:11 EDT
Subject: Digpak and TV
>The DIGIPAK Drivers are old, out dated, and poorly suited for a 32-bit
>application. Almost anything else (AIL32,HMI,etc) would have been
>better. DIGIPAK supports 2 channels at the most while HMI could have
>done GUS-hardware mixing for the multi samples.
>- -Scott
The drivers have been updated to version 3.4 as my original message
stressed.
After reading the TV FAQ and documentation, I believe
that the music and digital mixing is done in software before it is
"sent" to the Digpak drivers. Thus the Digpak drivers are used only to
send the result of the digital mixing to the hardware. Therefore, only
two chanels are needed for stereo sound.
Furthermore, if I am not mistaken, the HMI drivers for the GUS do not
mix the samples in hardware; They are mixed via software.
------------------------------
From: dauria@cs.bu.edu (David DAuria)
Date: Sat, 13 May 1995 00:37:43 -0400
Subject: USNF question
Hi all. I missed all the talk about U.S. Navy Fighters and now that I have
it I was wondering if I can patch it for native GUS support. Anybody have
any ideas about this?
___________________________________________________________________________
|David D'Auria | Hanks and Hoffman, living proof you can |
|dauria@csa.bu.edu | win an Oscar for acting like an idiot. |
---------------------------------------------------------------------------
------------------------------
From: csjohn@knuth.mtsu.edu (John Wallace)
Date: Sat, 13 May 1995 00:34:19 -0500 (CDT)
Subject: Which version GUS?
If I buy a used GUS or GUS Max on the net, what version
boards should I be looking for? I would hate to buy an old
board that can't use the latest software & drivers.
Thanks.
- --
(John Wallace || csjohn@knuth.mtsu.edu) && Team OS/2
------------------------------
End of The GUS Daily Digest V22 #11
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